Nederlands
  nl
English
  en
contact veelgestelde vragen
SMB
 
Unity Cookbook
Hoofdkenmerken
Auteur: Matt Smith
Titel: Unity Cookbook
Uitgever: Packt Publishing
ISBN: 9781805129134
ISBN boekversie: 9781805123026
Editie: 5
Prijs: € 35,96
Inhoudelijke kenmerken
Taal: English
Imprint: Packt Publishing
Technische kenmerken
Verschijningsvorm: E-book
 

Inhoudsopgave:

\u003cp\u003e\u003cb\u003eAre you ready to take your Unity game development skills to the next level? Look no further! The \"Unity Cookbook 2023, 5th Edition\" is your essential guide to mastering the latest features of Unity 2023, packed with over 140 recipes to empower your game development journey.\n\nPurchase of the print or Kindle book includes a free eBook in the PDF format.\u003c/b\u003e\u003c/p\u003e\u003ch4\u003eKey Features\u003c/h4\u003e\u003cul\u003e\u003cli\u003eExplore VR and AR development to create immersive experiences that redefine gaming\u003c/li\u003e\u003cli\u003eCraft captivating mobile games with optimized performance and user-friendly controls\u003c/li\u003e\u003cli\u003eElevate gameplay with expertly composed music, dynamic sound effects, and seamless audio integration\u003c/li\u003e\u003c/ul\u003e\u003ch4\u003eBook Description\u003c/h4\u003eUnleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques.\n\nIn this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development.\n\nFrom exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer.\nSo, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.\u003ch4\u003eWhat you will learn\u003c/h4\u003e\u003cul\u003e\u003cli\u003eCraft stylish user interfaces, from power bars to radars, and implement button-driven scene changes effortlessly\u003c/li\u003e\u003cli\u003eEnhance your games with AI controlled characters, harnessing Unity's navigation meshes, surfaces, and agents\u003c/li\u003e\u003cli\u003eDiscover the power of Cinemachine in Unity for intelligent camera movements\u003c/li\u003e\u003cli\u003eElevate games with immersive audio, including background music and dynamic sound effects\u003c/li\u003e\u003cli\u003eBring your games to life with captivating visual effects, from smoke and explosions to customizable particle systems\u003c/li\u003e\u003cli\u003eBuild your own shaders using Unity's Shader Graph tool\u003c/li\u003e\u003c/ul\u003e\u003ch4\u003eWho this book is for\u003c/h4\u003eIf you’re a Unity developer looking for better ways to resolve common recurring problems, then this book is for you. Programmers dipping their toes into multimedia features for the first time will also find this book useful. Before you get started with this book, you’ll need a solid understanding of Unity’s functionality and experience with programming in C#.
leveringsvoorwaarden privacy statement copyright disclaimer veelgestelde vragen contact
 
Welkom bij Smartbooks